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Social robots and gamification for technology supported learning: An empirical study on engagement and motivation.

, , , , , , and . Comput. Hum. Behav., (2021)

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Towards the development of an automated robotic storyteller: comparing approaches for emotional story annotation for non-verbal expression via body language, , , , and . Journal on Multimodal User Interfaces, (2024)Addressing Waste Separation With a Persuasive Augmented Reality App., , , , and . Proc. ACM Hum. Comput. Interact., 6 (MHCI): 1-16 (2022)Modeling and Evaluating Emotion, Contextual Head Movement and Voices for a Social Robot Storyteller., , , and . Int. J. Soc. Robotics, 13 (3): 441-457 (2021)Generating Social Contexts with Virtual Agents to Foster Interruptibility Research for Socially Interactive Agents., and . IVA, page 37:1-37:3. ACM, (2023)A System for Building Wizard-of-Oz-based Interactive Scenarios with Mixed-Cultural Intelligent Virtual Agents., and . IVA, page 31:1-31:4. ACM, (2023)Meet or Call my Robotic Tutor? - The Effect of a Physically vs. Virtually Present Social Robot on Learning Outcomes, Engagement and Perception., , and . HRI (Companion), page 422-426. ACM, (2024)The Way You See Me - Comparing Results from Online Video-Taped and In-Person Robotic Storytelling Research., , and . HRI (Companion), page 1018-1022. ACM, (2024)Reducing Racial Bias by Interacting with Virtual Agents: An Intervention in Virtual Reality., , , , , , and . AAMAS, page 747-755. ACM, (2023)Mixed-Cultural Speech for Intelligent Virtual Agents - the Impact of Different Non-Native Accents Using Natural or Synthetic Speech in the English Language, , , and . HAI '22: International Conference on Human-Agent Interaction, page 67-75. ACM, (December 2022)Internalisation of Situational Motivation in an E-Learning Scenario Using Gamification, , and . International Conference on Artificial Intelligence in Education (AIED 2021), page 314-319. Springer, (2021)