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Striving for Authentic and Sustained Technology Use In the Classroom: Lessons Learned from a Longitudinal Evaluation of a Sensor-based Science Education Platform.

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Touch me Gently: Recreating the Perception of Touch using a Shape-Memory Alloy Matrix., , , , and . CHI, page 1-12. ACM, (2020)PhantomTouch: Creating an Extended Reality by the Illusion of Touch using a Shape-Memory Alloy Matrix., , , , and . SIGGRAPH Asia XR, page 29-30. ACM, (2019)M-Hair: Extended Reality by Stimulating the Body Hair., , , , and . SIGGRAPH Asia XR, page 27-28. ACM, (2019)Striving for Authentic and Sustained Technology Use In the Classroom: Lessons Learned from a Longitudinal Evaluation of a Sensor-based Science Education Platform., , , , , , , , , and 12 other author(s). CoRR, (2023)OM: A Comprehensive Tool to Elicit Subjective Vibrotactile Expressions Associated with Contextualised Meaning in Our Everyday Lives., , , , and . MobileHCI, page 6:1-6:12. ACM, (2021)M-Hair: Creating Novel Tactile Feedback by Augmenting the Body Hair to Respond to Magnetic Field., , , , and . UIST, page 323-328. ACM, (2019)Primary School Students Programming with Real-Time Environmental Sensor Data., , , , and . ACE, page 85-94. ACM, (2022)InSight: a systematic approach to create dynamic human-controller-interactions., , , , and . AH, page 26. ACM, (2017)