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A Virtual Morris Water Maze to Study Neurodegenarative Disorders., , and . ISMAR Adjunct, page 141-146. IEEE, (2020)Enabling Embodied Conversational Agents to Respond to Nonverbal Behavior of the Communication Partner., , and . HCI (3), volume 13304 of Lecture Notes in Computer Science, page 591-604. Springer, (2022)Entering a new Dimension in Virtual Reality Research: An Overview of Existing Toolkits, their Features and Challenges., , , , and . CW, page 180-187. IEEE, (2021)Transitioning from Conventional Emergency Devices to Interaction and Voice Assistance - A Case Study on Co-Creating an AI-based Care Assistance and Multimodal Interaction System for Outpatient Care., , , and . MuC (Workshopband), Gesellschaft für Informatik e.V., (2023)Aspects of visual avatar appearance: self-representation, display type, and uncanny valley., , , and . Vis. Comput., 38 (4): 1227-1244 (2022)Reconstructing Facial Expressions of HMD Users for Avatars in VR., , and . ArtsIT, volume 422 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 61-76. Springer, (2021)Exploring Perception and Preference in Public Human-Agent Interaction: Virtual Human Vs. Social Robot., , , , , and . ArtsIT (2), volume 565 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 342-358. Springer, (2023)