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Creating High-Level Components with a Generative Representation for Body-Brain Evolution.

, and . Artif. Life, 8 (3): 223-246 (2002)

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Shortcomings with Tree-Structured Edge Encodings for Neural Networks.. GECCO (2), volume 3103 of Lecture Notes in Computer Science, page 495-506. Springer, (2004)First Three Generations of Evolved Robots., , , and . EvoRobots, volume 2217 of Lecture Notes in Computer Science, page 62-71. Springer, (2001)Coevolutionary Robotics., , , , and . Evolvable Hardware, page 208-216. IEEE Computer Society, (1999)Evolution of Generative Design Systems for Modular Physical Robots., , and . ICRA, page 4146-4151. IEEE, (2001)Evolving Robust Gaits with AIBO., , , , , and . ICRA, page 3040-3045. IEEE, (2000)Improving Robot Behavior Optimization by Combining User Preferences., , and . ALIFE, page 973-980. MIT Press, (2014)Human-competitive evolved antennas., , and . Artif. Intell. Eng. Des. Anal. Manuf., 22 (3): 235-247 (2008)Evolving L-systems to generate virtual creatures., and . Comput. Graph., 25 (6): 1041-1048 (2001)Tools for Automated Antenna Design and Optimization., , and . J. Aerosp. Comput. Inf. Commun., 4 (5): 853-864 (2007)Modeling Building-Block Interdependency., , and . PPSN, volume 1498 of Lecture Notes in Computer Science, page 97-108. Springer, (1998)