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Can you help me scale? A Systematic Analysis of Scaling Capabilities of Conversational Agents for Digital Services.

, , , and . Wirtschaftsinformatik, AISeL, (2022)

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How to Gamify Information Systems - Adapting Gamification to Individual Preferences., and . ECIS, page Research-in-Progress Paper 20. (2016)More than the Sum of its Parts - Towards Identifying Preferred Game Design Element Combinations in Learning Management Systems., , , and . ICIS, Association for Information Systems, (2017)Understanding the Effects of Gamified Feedback in Mobile Learning – An Experimental Investigation, , and . International Conference on Information Systems (ICIS), San Francisco, California, USA, (2018)Adaptive and Personalized Gamification Designs: Call for Action and Future Research., , , and . AIS Trans. Hum. Comput. Interact., 13 (4): 479-494 (December 2021)How to Achieve Ethical Persuasive Design: A Review and Theoretical Propositions for Information Systems., , , and . AIS Trans. Hum. Comput. Interact., 14 (4): 548-577 (December 2022)It is only for your own good, or is it? Ethical Considerations for Designing Ethically Conscious Persuasive Information Systems., , and . AMCIS, Association for Information Systems, (2021)A Theory-Driven Design Science Research Agenda Towards Gamified Videos in Learning., and . Wirtschaftsinformatik, AISeL, (2021)Understanding User Preferences of Digital Privacy Nudges - A Best-Worst Scaling Approach., , , , and . HICSS, page 1-10. ScholarSpace, (2020)How to Gamify Information Systems - Adapting Gamification to Individual User Preferences, and . European Conference on Information Systems (ECIS), Istanbul, Turkey, (2016)About the Relevance of User Preferences in the Development of Gamification Approaches. European Conference on Information Systems (ECIS), Doctoral Consortium, Guimarães, Portugal, (2017)