Author of the publication

A musical interactive surface to support the multi-sensory stimulation of children.

, , and . PervasiveHealth, page 241-244. ACM, (2016)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Collective Use of a Fabric-based Interactive Surface to Support Early Development in Toddler Classrooms, , and . Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing, page 328--339. New York, NY, USA, ACM, (2016)Enriching family personal encounters with ambient social media., , and . UbiComp, page 792-793. ACM, (2012)Ambient Awareness to Strengthen the Family Social Network of Older Adults., , and . Comput. Support. Cooperative Work., 22 (2-3): 309-344 (2013)Interactive sonification to assist children with autism during motor therapeutic interventions., , , , , and . Pers. Ubiquitous Comput., 25 (2): 391-410 (2021)Assisting Support Groups of Patients with Chronic Diseases through Persuasive Computing., , and . J. Univers. Comput. Sci., 15 (16): 3081-3100 (2009)Developing and evaluating a BCI video game for neurofeedback training: the case of autism., , , and . Multim. Tools Appl., 78 (10): 13675-13712 (2019)Activity-Aware Computing for Healthcare., and . IEEE Pervasive Computing, 7 (2): 51-57 (2008)Pervasive Computing for Hospital, Chronic, and Preventive Care, , and . Found. Trends Hum. Comput. Interact., 5 (1): 1-95 (2012)Integration of physical and digital media to allow older adults collectively share narratives during reading groups., , , , and . MexIHC, page 53-56. ACM, (2014)KiddyAttack: A virtual reality game to raise awareness of children with cancer about their disease., , , , and . MexIHC, page 10:1-10:4. ACM, (2018)